A hexagonal grid is a commonly used game board design based on hexagonal tiling. In the following grid, the two marked locations have a minimum distance of 6 because at least 6 steps are needed to reach the second location starting from the first one.
Write a function that takes a hexagonal grid with two marked locations as input and returns their distance.
The input grid will be a list of strings in which each tile is represented with o and the two marked locations with x.
hexDistance([
" o o ",
" o x o ",
" o x ",
]) ➞ 1
hexDistance([
" o o ",
" x o o ",
" o x ",
]) ➞ 2
hexDistance([
" o o o ",
" o o o o ",
" o o o o o ",
" x o o x ",
" o o o ",
]) ➞ 3
N/A